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About the futility of computer toys

I have long wanted to write a detailed article about computer games. For the negative about them in the network is complete, but the positive is somehow not very. Although in life everything is completely the opposite. I have a lot of acquaintances who were killed for days in quake, diablo, counter-strike and who didn’t have the roof, who managed to learn, earn money, play sports, travel, read. The general director of Farlep, a fairly large Ukrainian company, played with his son on the MU online for a year and a half. The most neglected of the cases known to me is the schoolboy. He skipped school, didn’t get out of clubs for three years. The time has come - took hold of the mind. Businessman now. And he does not forget to play - he comes a couple of times a month to his favorite club. But now I'm not talking about my friends. Very many continue to live, being played. Among those - Steve Jobs. Need to represent a friend? So, Apple has issued another patent. According to this document, Steve Jobs (Steve Jobs) conceived a revolution in the work of online stores. Developers think that modern network trading deprives users of certain shopping joys. To deprive us of the feeling of alienation and sterility during the purchase of goods, Apple is going to make online shopping more interactive.







To this end, the company intends to build a new shell, reminiscent of both MMOG Second Life and Home from Sony. That is, the user receives a character who “goes” to the stores. It is known that each such virtual man will receive a special rating: N - “beginner”, E - “expert”.

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Experts speculate on the feasibility of such changes. Apple believes that boring chain stores do not give customers joy, and therefore do not encourage them to make new acquisitions. However, in many respects, the differences in convulsive runs on supermarkets from online trading explain the success of the latter. It is possible that the company will also reanimate its project, e, launched in 1994, but subsequently closed in 1995.



What a great idea in its simplicity. After all, everyone plays something. Why not turn into a game of shopping?

Source: https://habr.com/ru/post/24687/



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