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WGDC Competition: Latest Recommendations and Jury Composition

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Just three weeks later, on October 15, the second phase of the WGDC ​​competition will end. Today we will talk about the procedure for submitting presentations and finished projects, as well as reveal the composition of the jury of the competition.

How to make and submit work


It may seem that the development stage is still far away, but now is the time to put in order your presentations and videos and add “special effects” to them.
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According to the rules, ideas should be submitted in the format of pdf presentations or videos that are publicly available. They need to describe the essence of the project, its target audience and, in fact, the value of the project for Central Asia.

Those involved in development should post a link to the working finished project in the presentation itself, or in the description of the video. In this case, the order of submission of various projects is as follows. It is necessary to pay special attention to it, this is a kind of memo for developers:

1. Mododels must undergo a review and post a ready-made mod to the www.res-mods.ru resource no later than October 15. Due to the fact that only Update 9.3 for World of Tanks was released yesterday, do not forget to indicate in the presentation for which version of the game the mod was made. If he will work in 9.3 - well, but not necessarily neither for participation, nor for victory.

2. Mobile application developers need to upload them to the application store of the (or those) platforms for which / which the application was made. If everything is ready, do it right now. For example, in the AppStore, an application review can take from several days to a couple of weeks, and a link to it in a video or presentation will be needed already on October 15.

3. With web resources, everything is simple: in the presentation or video description there must be a link to a working resource.

4. For desktop applications, you also need to give a link to the resource where you can download it.

All works will be tested for viruses and moderation for compliance with the rules of the competition after October 15. For projects that were finalized during the competition, please indicate in the presentation what exactly was finalized.

A little advice. If you feel that you have created a really good product, do not be too lazy to bring the presentation into an accessible and readable form. You can already look at the presentations of other participants and pull up to their level (or even higher). It is possible that it is you who will present your project at the final event, and today's work on the presentation will be a good start for the future.

Composition of the jury and final parting


So, after 11:59 pm Moscow time, on October 15, contest participants will no longer be able to edit projects and make changes to presentations.

Further work will be the primary screening and go to the jury. The following judges and their teams will evaluate them and identify the winner:

1. Andrei Yarantsev , head of the publishing division of Wargaming - chairman of the jury. Experience in game dev - 7 years.

An expert in the field of business process management, in 2007-08 he certified two IT companies for compliance with ISO9001 and ISO27001. In Wargaming, he built an international publishing department with a dozen offices in various countries of the CIS, Europe, North America and Asia.

2. Alexander Shilyaev , director of global operations for meta-games and mobile products Wargaming is an expert in mobile games and service applications. Experience in gamedev - 9 years.

Led the development of the project World of Tanks. Currently he oversees mobile and special projects of the company. He is in charge of coordinating global market launch processes, operating and developing business related to Wargaming mobile projects.

3. Andrei Karpyuk , mobile development director of Wargaming - an expert in mobile applications. Experience in mobile game development - 10 years.

One of the founders of DAVA, which released the first iOS application in 2008, shortly after the launch of the AppStore. Total games developed by DAVA have been downloaded more than 15 million times by users.

4. Sergey Smolsky , head of web development at Wargaming, is a web expert. Experience in game dev - 6 years.

He stood at the origins of World of Tanks and for more than six years working at the company managed to create and organize the work of the web development department, which is responsible for creating web services and integrating them with the games of the Wargaming universe. Currently, the department is developing over 60 projects to create various non-game services.

5. Anton Pankov , chief executive producer of the publishing division of Wargaming, will primarily evaluate custom mods and applications, as well as projects that contribute to the development of the company and its products. Experience in gamedev - 4 years.

The main competencies are publishing, user interaction. The main representative of users of Wargaming products within the company.

6. Levon Zakharchenko , head of World of Tanks Game Design in Wargaming - the leading game designer of the company; he and his team will give a detailed evaluation of the mods. Experience in game development - 8 years.

Specialist in level design, game balance, game mechanics, scenarios and battle systems.

As you can see, the composition of the jury is selected by Wargaming in such a way as to give the most complete assessment of each project - both from a technical, “developer”, side, and in terms of marketing and publishing potential. Another member of the jury will represent Habrahabr.ru:

7. Dmitry Kolobov , technical director Habr.

Ahead of you are waiting for more than three weeks of intensive revision and polishing of presentations and projects. Far from all of them have so far laid out in open access, so we are looking forward to the real bombs and surprises from you before October 15, as well as questions in the comments right now. Good luck!

Source: https://habr.com/ru/post/237891/


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