The new weekly digest on mobile development has an interesting story about deactivating a mobile botnet, changing director at Rovio, developing iOS games in your free time, launching iAd in Russia and many other interesting materials.

Well, I thought, I should look at what this APK does. The result of my usual bundle from apktool + dex2jar + jd-gui did not satisfy me, since some of the classes could not be seen in the tree, although it was possible to access them through links I decided to use the new-fashioned online sandboxes - and the decompiled code received, and information, and a pcap file with dumped traffic.
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This has long led to the fact that the development of applications for Android is associated with very large labor costs for optimizing the interface for all sorts of permissions. However, the author of the original source believes that now it has practically ceased to be a problem.
In early April, I quit my job. From an excess of free time, I decided to write a game for iOS. A game about a poor cube, which is constantly pursued by other geometric shapes. This drama. The cube needs to hold out as long as possible without collisions. The game's prototype was written in about 8 hours. Total game development took 3.5 months.
In our case, the reason is simple: development was carried out in his spare time from the main work, then the ideal approach to design would postpone the release for another year. Therefore, having made the initial division into modules, we completed the design and began to develop.
iOS
Android
Windows phone
Development
Marketing and monetization
activity
Devices
The worst of the swelled←
Digest last week . If I missed something in the search for updates, send it to the mail, I will quickly add it.