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Useful materials for mobile developer # 66 (August 11-17)

Mid-August - a slight lull in the development. However, we have the SDK and features of the YotaPhone architecture, SpriteKit tutorial, Android Programming FAQ, mobile advertising research and the Japanese market. Good applications to you!



SDK and YotaPhone architecture features

Today we will tell you about the features of developing applications for YotaPhone and the tools we have created for this.
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Creating a game on the engine Sprite Kit (Part 1)

With the advent of iOS 7, the world has seen the new Apple game engine SpriteKit. In light of the fact that he appeared quite recently about this engine, little has been written yet, of course, several tutorials on it can be found on the network, but mostly they are all in English. And for this, I set out to write a detailed Tutorial about this wonderful engine.

As I entered the mobile gaming market, I stood and left

I developed a small arkanoid game. About a year ago I prepared a small report on this and presented it to my colleagues. The report covers all four stages that I had to go through: preparation, development, publication and after publication. Today I want to share this story with you.

iOS

Android

Windows phone

Development

Marketing and monetization

activity
It was:

Devices

The worst of the swelled


Digest last week . If I missed something in the search for updates, send it to the mail, I will quickly add it.

Source: https://habr.com/ru/post/233589/


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