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The first release of Visual Studio Tools for Unity 1.9 after purchasing SyntaxTree



There was news that Microsoft buys SyntaxTree with UnityVS. All wondered when the free version will appear.

And so, the release of this handy tool was released not so long ago, of course, for free, as promised in MS.
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Visual Studio 2010 Tools for Unity
Visual Studio 2012 Tools for Unity
Visual Studio 2013 Tools for Unity

This is the first release of the tool since the acquisition of SyntaxTree.

Main innovations:
  1. Accelerated debugger .
  2. Faster startup .
  3. Improved handling of C # constructs . The local variable window is now correctly populated when debugging iterators or when variables are available inside closures.
  4. Run the game and debug in one click . This feature is one of those that developers asked for the most: you can now attach a debugger and start the game simply by changing the debugging target. This feature is only available in Visual Studio 2012 and 2013.


About the other innovations can be read here .

Source: https://habr.com/ru/post/232461/


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