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Intel XDK, July 2014 update - plugins for Cordova and monetization!

After the release of Intel XDK (review article on habrahabr here ), we were often asked to provide the opportunity to use third-party plug-ins for Cordova and the opportunity to monetize the created applications using Google AdMob and In-App Purchases. And we did it in the Intel XDK update (still available for free download and use here , a Russian-language overview video here ).



We have full support for the Cordova API and plug-ins for iOS, Android and Windows 8. Now you can use all the many plug-ins that developers have already done for Cordova (and, as mentioned above, including Google Play Service for ads and In-App Purchases). They can be found on plugins.cordova.io and github. In addition, we added an interface that will make it easier to get along with all of this: you can choose the basic Cordova API that will be automatically used in the assembly, and separately you can specify a set of any additional plug-ins, including those written by you. These settings will now be saved, so as not to bother with them with each build. We continue to work to make the use of third-party plug-ins more convenient.

A little more (unfortunately, in English):

In this release, we also expanded the list of API online services with which you can integrate: Kinvey, Dropbox, weather feeds, geolocation, stores; search through iTunes, Google Places, Woot, Rotten Tomatoes and Spotify; added API and authorization via Instagram, Foursquare, Klout and Kinvey. All this is available on the 'Services' tab. To use most of these features, it is enough to copy the generated JavaScript code to the editor and, in general, everything. Or you can use AppDesigner, then in general you won't have to go into the code. For services that we did not integrate, we also prepared something. They can be registered in the Explorer API (same Services tab) by clicking on 'Create a New Web Service'.
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Another small, but very useful innovation. Now you can open the emulator in a separate window by clicking on the arrow next to the name of the Emulate tab (see the screenshot below), which means you can now simultaneously see the emulator and code in the editor.


Finally, it was not without the elimination of existing bugs and small changes in the design. Full list of changes can be found here .

Another news. Given that we have implemented Cordova 3.x support for all platforms, we are going to mark all Intel XDK API calls as “deprecated”. Most of them implemented the same functionality as Cordova, so it makes no sense to support them in the future. We are going to transfer all existing XDK API users to Cordova in the next few months.

In general, the goal of Intel XDK remains the same: to make HTML5 / JavaScript development easier for all users and to enable the creation of cool applications for all platforms at once.

We are waiting for your feedback!

Source: https://habr.com/ru/post/230875/


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