==
equivalent (as, for example, here ). Often, this stipulates that the data in the table is not very well organized.==
. <canvas id="drawCanvas" width="500" height="500" />
var cmp = function(v1, v2) { return v1 == v2; }; var vals = [ ["false", function() { return false; }], ["0", function() { return 0; }], ['""', function() { return ""; }], ["[[]]", function() { return [[]]; }], ["[]", function() { return []; }], ['"0"', function() { return "0"; }], ["[0]", function() { return [0]; }], ["[1]", function() { return [1]; }], ['"1"', function() { return "1"; }], ["1",function() { return 1; }], ["true", function() { return true; }], ["-1", function() { return -1; }], ['"-1"', function() { return "-1"; }], ["null", function() { return null; }], ["undefined", function() { return undefined; }], ["Infinity", function() { return Infinity; }], ["-Infinity", function() { return -Infinity; }], ['"false"', function() { return "false"; }], ['"true"', function() { return "true"; }], ["{}", function() { return {}; }], ["NaN", function() { return NaN; }] ]; var canvas = document.getElementById("drawCanvas"); var ctx = canvas.getContext("2d"); var n = vals.length; var r = 20; // diameter of grid squares var p = 60; // padding space for labels // color grid cells for (var i = 0; i < n; i++) { var v1 = vals[i][1](); for (var j = 0; j < n; j++) { var v2 = vals[j][1](); var eq = cmp(v1, v2); ctx.fillStyle = eq ? "orange" : "white"; ctx.fillRect(p+i*r,p+j*r,r,r); } } // draw labels ctx.fillStyle = "black"; var f = 12; ctx.font = f + "px Helvetica"; for (var i = 0; i < n; i++) { var s = vals[i][0]; var w = ctx.measureText(s).width; ctx.save(); ctx.translate(p+i*r+r/2-f*0.4,pw-2); ctx.rotate(3.14159/2); ctx.fillText(s, 0, 0); ctx.restore(); } for (var i = 0; i < n; i++) { var s = vals[i][0]; var w = ctx.measureText(s).width; ctx.fillText(s, pw-2, p+i*r+r/2+f*0.4); } // draw grid lines ctx.beginPath(); ctx.strokeStyle = "black"; for (var i = 0; i <= n; i++) { ctx.moveTo(p+r*i, p); ctx.lineTo(p+r*i, p+r*n); ctx.moveTo(p, p+r*i); ctx.lineTo(p+r*n, p+r*i); } ctx.stroke();
==
operator in JavaScript is completely intransitive and flawed. And although its shortcomings are more than covered by the use of ===
, it is not as terrible as shown in some tables ...<
( look at jsfiddle ):Source: https://habr.com/ru/post/218061/
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