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.kkrieger and .debris. German technological miracle.

At work, the conversation about the good old days and the demoscene somehow began. And, as it turned out, none of the 15 people who are closely connected with the IT world have heard about the wonderful company .theprodukkt and their products, therefore, I think, this topic has not been disclosed yet for some part of the situation. So...

.kkrieger


.kkrieger is a 3D first person shooter with a gameplay designed for approximately 30 minutes of time. It was released back in April 2004 by the little known general public by the German company .theprodukkt .

“So what?”, - you will say, - “We saw such shooters. And they have not yet seen such. " And the whole point is that this game consists of just one exe-file and takes exactly 95KB. According to the developers, if the traditional method were used to store resources, then the size would be much larger - 200-300MB.

The secret of such a small size are 2 innovative approaches: firstly, all possible content is generated at the start of the game, and, secondly, everything that is needed for generation is packed using the fractal method. Of course, these two facts affect the download speed. Even on a fast machine, this process takes about 20-30 seconds. At the heart of the project is a procedural texture creation technology called .werkkzeug 3 Texture Edition , recently available to anyone. The technology is positioned as a tool for storing textures for designers, game developers and demos. “You shouldn't worry about algorithms and other programmer stuff, just create textures the way you like it,” the creators write.

A small nuisance is that the heuristic analyzers of some antiviruses mistakenly define the game as a trojan. On the site, the developers assure everyone that this is an erroneous opinion of antiviruses and that there is no malicious code in the game. Moreover, they are talking with the developers of those same antiviruses about this and, for example, since the end of November 2006, AVG V7.5 stopped considering the program to be malicious, the situation with Avira AntiVir PersonalEdition was resolved. So, in my opinion, there really is nothing to worry about - the guys have completely different goals. :)
Going further ...

.debris


The developers provided the game, received their awards, but did not stop on the spot and by Christmas 2007 they prepared another gift for their fans - a beautifully voiced 3D demo .debris of exactly 177KB in size and about 7 minutes long. Technological capacities over the past 3 years between projects have not remained in place and the system requirements have increased accordingly to p4 2ghz or athlon 2000+ (with sse), 512mb ram, ps2.0 vram, directx 9.0c

Related Links


The site of the company
Wikipedia about .kkrieger
Many links from google

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Source: https://habr.com/ru/post/20655/


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