On September 25, the eighteenth open micro-conference UX-Wednesday was held at the new office of Mail.Ru. During the day, specialists in design and design of interfaces from different departments of the company, as well as invited guests made a series of presentations about their work experience and participated in its discussion. This time we performed Stepan Frolov (Pravoobladateli.ru), Maria Vasilyeva and Katya Kaminska (UI Design), Katerina Umnova and Ivo Dimitrov (InGenius Systems / UI Modeling Company).
The first was Stepan Frolov ( Pravoobladateli.ru ) - he answered the most frequent legal questions concerning design. Firstly, about contractual relationships and copyright. Secondly, on the use of purchased images and other works of third parties. Thirdly, about working with fonts with regular and web licenses. Unfortunately, the video recording of the presentation was lost.
The following were Maria Vasilyeva and Katya Kaminska from UI Design . They talked about their experience in conducting remote usability testing. They are increasingly using this approach to study the behavior of users from other cities and have accumulated a decent experience. Remote testing is not cheaper than usual and requires more time to prepare and conduct, and also has limitations on the technical part and the minimum experience of the respondents. But the subjects work in their natural environment, and the researcher saves time on business trips. Unfortunately, half of the presentation video was lost.
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Katerina Umnova attended the eleventh UXWeek 2013 conference in San Francisco and shared with us her impressions of how she went and what was interesting at the event. Katya walked through key topics, presentations and master classes - it turned out to be a good overview.
In conclusion, Ivo Dimitrov ( InGenius Systems / UI Modeling Company ) spoke about the practical use of gamification. To do this, he took the octalysis of Yu-Kai Chou as a key model - a tool for determining specific game mechanics when designing an interface. He described eight key practices and specific patterns for each of them, and also gave examples of popular web services with octalysis models. At the end, Ivo offered the audience a table for calculating the game model.
UX-Environment is an open event, we invite not only speakers, but also listeners from other companies. We regularly receive colleagues from Yandex, Rambler, UI Design, UsabilityLab and other companies. The room and the UX-Environment format itself can accommodate 40-60 people. Write to me at y.vetrov@corp.mail.ru and we will choose an interesting topic for the story and a convenient date. You can find out the schedule and program of future events, as well as sign up for them on the micro-conference Facebook page .