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Minecraft in C # (19 lines of code)

In continuation of the general, pre-New Year hysteria, I decided to write my toy. It is based on the game Minecraft, and the programming language C #.

The game has the following blocks:

Opportunities:


Update1:
Added bedrock.
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Update2:
Removed the flicker and twitching of the screen.

Update3:
Added a binary demo.

Picture to attract attention:




Control:


When creating the code, I didn’t use “dishonest” tricks to reduce the size and adhered to the following codecode:


GoggleCode source code
Binary
Binary
For compilation I used compileonline online service, thanks to DarkByte for the tip.

Thank you all for your attention!

Source: https://habr.com/ru/post/202840/


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