The other day it became known that the company
ID Software refuses to support
Mac OS X and
Linux for their brainchild
QuakeLive .
Recall that
QuakeLive is an improved
Quake 3 with quite serious changes and a modified engine, as well as having a launcher in the form of a browser plug-in for Firefox, Safari and IE (unofficially you can add Google Chrome to this list on Windows). for some time he supported plugins from Firefox).
The reason for such a serious decision is given in the form of recent news about the
termination of NPAPI support in Google Chrome and that
Firefox will no longer activate plug-ins by default on demand . Personally, in my opinion, these are simple excuses, since Officially, the Google Chrome QuakeLive plugin didn’t support it anyway, and the fact that you’ll need to press the “activate plugin” button in Firefox every time is not so scary.
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Also, little was known about the further fate of QuakeLive, named, jokingly, "
QuakeLive 2.0 ": by the end of this year, ID promises to make StandAlone a game with a native Windows exe launcher, as it was, for example, with Quake 3.
PS During the recent debates of Valve and other game development companies, you can recall a funny story when John Carmack negatively responded to Valve’s efforts to squeeze Linux as a gaming platform and made it clear that ID Software’s Linux support would not be expected in the near future.