However, this news should not be missed by any fan of the gamedev industry that is respected, because, while in words (in the future, I hope, in practice), the project of the Swedish studio Massive is going to revolutionize the evolution of modern game development. It was inevitable, but so far no one has seriously tried to implement it: combine all the leading popular gaming platforms in one project at once - PC, XBox, PS, iOs and Android. Developers almost from their first announcement promise a truly full-fledged game from mobile platforms, and today we can see a real demonstration of game mechanics from an unknown tablet (iOS or Android?).
An overview of the battlefield from a bird's-eye view will give a number of advantages to the team that has a player in action with a tablet: it will allow the enemy to attack various fortifications, “highlight” targets for their allies, etc. Flying companion device is very similar to ARDrone Quadricopter and has a number of unique abilities, including active “buffs” and “debuffs”, which will significantly influence the outcome of the battle. The developers claim that a well-coordinated game of the team with a mobile player will be possible even without voice communication, since In the mobile version there are various tips that will be displayed on the tablet screen during the battle.
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After watching this video, many questions arise:
How will developers be able to strike a balance between teams with and without mobile players?
What iron will draw even simplified, but rather dynamic mechanics and graphics of the game?
How will players with monetization be monetized?
And probably the main one: who is next? Blizzard? Valve?
The original article on the Russian site of the game The Division: goo.gl/zaC2fU