Tricky question. The Elder Scrolls, Halo, Max Payne, Assassin's Creed, Medal of Honor - what unites these so well-known computer games? The answer does not lie on the surface, on the contrary, it is hidden deep inside these games. Each of them uses a physics engine, produced by Havok , a subsidiary of Intel. Now this engine, as well as a number of other important Havok products in a single development environment, is available to absolutely all game enthusiasts for free. Free game project Havok was named Project Anarchy , and you can check it out right now . A few words about the company itself. Havok was founded by the staff of Trinity College Dublin in Ireland in 1998. Things went uphill after 2 years later Havok acquired German developer of game physics Ipion Virtual Physics. The combined achievements of the two companies formed the basis of the famous physics engine Havok Physics, located inside nearly two hundred games, many of which, like those listed above, became real hits. Another milestone in the company's history was the acquisition by Intel in 2007; since then, remaining a separate structural unit, Havok has the status of An Intel Company.
Interface Project Anarchy
In addition to the physical engine, Havok has developments in other areas of the gaming industry, such as the implementation of artificial intelligence Havok AI, modeling the behavior of the characters Havok Animation Studio, as well as its own game engine Havok Vision Engine. These listed Havok key products, combined by a common WYSIWYG editor and equipped with export tools, training material and examples, make up the package Project Anarchy. With the help of the free Project Anarchy development tools, you can create games for Android and Tizen platforms. Advanced features such as professional technical support, additional sources and target platforms, including PCs, are available for a fee. ')
Project Anarchy Demo
"What is the trick here?" - so usually asked on Habré. Honestly, it is not. There are no royalties and fine print. All offered software has full functionality incorporated into it. There are no commercial restrictions on revenue or business size. All the developers need is a bit of joint promotion. According to them, the main benefit for Havok will be the expansion of the community of programmers using its products, as well as the improvement of their skills, which ultimately will have a beneficial effect on the popularity of the games made.