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Walkers: The game of walkers

At first I drew a cube. Then I thought, "Let's load the map." The result was a maze. And let's add panels! And let's add fireballs! But what about without a third-person view? And where is the multiplayer? So there was a game Walkers

Video




About the game


As you know, every programmer must write a game and chat. In the end, I did this and that. However, under the "chat" I understand the addition of multiplayer. The result was a more or less serious game, which I now want to show.

Walkers Qt + OpenGL + (multithreading + network + animation)


Control


WASD - Movement
Arrows - camera rotation (you can use the mouse in full screen mode)
Shift - sit down
Space - jump
In the main menu, you can look up to see records.


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How to set the level


Files with levels are stored in the Levels folder. The number of levels is stored in the “param.walk” file, which is restored after deletion with the correct number. Levels should be numbered from one. In the published version of 13 levels.



I learned:


And:

What is mine, what is not mine ...


I did not use ready-made engines. However, textures and models are not mine. Model taken from Half-life. If someone did not recognize the hero, this is Barney.

A game


Sources
Linux
Windows

Source: https://habr.com/ru/post/183688/


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