Loop element Deming | a pair of brackets | Cause |
Act | [...] | Type designation for optional parameters |
Plan | {...} | Compliance with this direction of the structure element |
Do | <...> | As designation for tags and required parameters |
Check | (...) | Use for parameters functions that get the value at the time of the call |
Level of abstractness | Symbol | Cause |
Applied | ? | compliance with the functional level and classification problems |
Executive | @ | consistency with context and interfaces |
Session | % | ability to compare changes |
Transport | ^ | associated with pascal pointers |
Transformative | ! | as a display of the importance of action |
Network | & | AND, as a symbol of interaction |
Systemic | * | recalls the integrity of the system |
Channel | $ | reminds about accumulation as the main task at this level |
Physical | # | as the least suitable symbol for other levels |
[ Perfection ] | { Planning } | < Action > | ( Check ) |
Idea | |||
Logical | |||
[ Need ] | { Directivity } | < Non-existence > | ( Denial ) |
navigation (link tracking, navigation) (1) | association end (association pole) (1) dynamic simulation (dynamic modeling) (1) generalization set name (set name generalizations) (1) metadata (1) N-ary association (N-ary association) (1) navigability (navigability) (1) system conception (conceptualization) systems) (1) Business leaders (2) Motivation (-) (2) Scheduler (2) | NULL (zero) (1) | virtual (overlapping) (1) |
Applied | |||
[ Target ] | { Respondent } | < Function > | ( Condition ) |
actor (actor) (1) namespace (1) swimlane (swimming track) (1) People, Organizations (2) | abstract operation (abstract operation) (1) application analysis (application analysis) (1) metaclass (1) pattern pattern) (1) use case (use case) (1) Architecture applications (2) List of key business processes (2) Functions, Processes (2) | composite state (composite state) (1) enumeration (transfer) (1) ordered (1) state (condition) (1) | |
Executive | |||
[ Viewpoint ] | { Generalization } | < Interface > | ( Evaluation ) |
layer (1) Scope (context) (2) | abstraction (1) class (class) (1) classification (classification) (1) generalization (generalization) (1) model (model) (1) superclass (superclass) (1) | abstract class (1) API (1) application programming interface (application programming interface) (1) boundary class (1) encapsulation (encapsulation) (1) interface (in java) (1) user interface (user interface) (1) wrapper (wrapper) (1) Owner, manager (2) | |
Session | |||
[ Criterion ] | { Forecast } | < Culture > | ( History ) |
Enterprise Model (2) | rapid prototyping (fast prototyping) (1) system design (system design) (1) Highlights (2) Master plan implementations (2) Motivation (2) Perspectives (rows in a table) (2) | interactive interface (1) N-tier architecture (layered architecture) (1) OO development (object-oriented development) (1) SQL (1) system architecture (system architecture) (1) three-tier architecture (three-tier architecture) (1) UML (1) unified modeling language (unified modeling language modeling language) (1) visibility (1) | origin class (source class) (1) persistent object (permanent object) (1) UML1 (1) UML2 (1) |
Transport | |||
[ Strategy ] | { Planning } | < Training > | ( Cognition ) |
architecture (architecture) (1) single inheritance inheritance) (1) strong typing (1) weak typing (weak typing) (1) Business goals and strategies (2) Model systems (2) Running business strategies (2) | Business Plan (2) | derived class (1) descendant class (child class) (1) enterprise model (1) polymorphism (polymorphism) (1) state model (state model) (1) | analysis (1) reverse engineering (engineering analysis) (1) |
Manager | |||
[ Scenario ] | { Provision } | < Project > | ( Audit ) |
activity (1) control (1) forward engineering (direct engineering) (1) life cycle (life cycle) (1) policy method (1) scenario (script) (1) waterfall development (waterfall model development) (1) Technological (physical) model (2) | extend (extension) (1) iterator (iterator) (1) programming-in-the-large (programming large systems) (1) IT managers and developers (2) Designer (2) Technological architecture (2) | class design (class design) (1) class diagram (diagram classes) (1) denormalization (1) Systemic project (2) | integration testing (1) system testing (system testing) (1) |
Evaluating | |||
[ Attitude ] | { Help } | < Management > | ( Accounting ) |
composition (composition) (1) inheritance (inheritance) (1) User Interface Architecture (2) | extensibility (1) method caching (caching methods) (1) | active object (1) controller (manager object) (1) delegation (delegation) (1) lock (lock) (1) Time, schedules (2) | Business Events (2) |
Leveling | |||
[ Role ] | { Organization } | < Competition > | ( Control ) |
People (2) Roles and models of business rules (2) | dynamic binding (1) interaction model (interaction model) (1) object-orientation (object orientation) (1) OO (1) | modularity (1) race condition (race situation) (1) | activity token (activity marker) (1) unit testing (modular testing) (1) |
Technological | |||
Practical | |||
[ Competence ] | { Reconcile } | < Implementation > | ( Result ) |
library (library) (1) Real people, organizations (2) | friend (1) implementation modeling (1) methodology (1) multiple inheritance (multiple inheritance) (1) peer (equal, peer) (1) Working enterprise (2) | development (development) (1) implementation (implementation) (1) Implementation of business logic (2) | Implementation Details (2) Network location of systems (2) |
Responsible | |||
Stable | |||
[ Responsibility ] | { Regulation } | < Border > | ( Sustainability ) |
responsibility (1) | activity diagram (1) development life cycle (development life cycle) (1) sequence diagram sequences) (1) substate (substate) (1) thread of control (control flow) (1) | final (for java class) (1) final (for java method) (1) system boundary (system boundary) (1) Security Architecture (2) | changeability (variability) (1) coherence (consistency, wholeness) (1) implementation inheritance (inheritance in implementation) (1) leaf class (leaf class) (1) robust (stability) (1) |
Parallel | |||
[ Procedure ] | { Interaction } | < Instance > | ( Completion ) |
partition (partition) (1) specialization (specification) (1) | concurrent (parallel) (1) direction (direction) (1) transaction manager (transaction manager) (1) | focus of control (1) lifeline (line life) (1) object (object) (1) reification (incarnation) (1) transient object (temporary object) (1) Dislocation, network (2) Operating programs (2) | automatic transition (automatic transition) (1) completion transition (transition upon completion) (1) destructor (1) garbage collection (1) |
Special | |||
[ Requirement ] | { Supplier } | < Products > | ( Consumer ) |
signature (signature) (1) subclass (subclass) (1) Architecture presentations (2) Developer (2) | ancestor class (ancestor class) (1) concrete class (concrete class) (1) constructor (constructor) (1) fourth generation language (fourth generation language) (1) method resolution methods) (1) new (object creation operator) (1) object management group (object management group) (1) OMG (1) public (open) (1) server (server) (1) stored procedure procedure) (1) | client (client) (1) | |
Internetwork | |||
[ Composition ] | { Log in } | < Process > | ( Logout ) |
include (inclusion) (1) iterative development (iterative development) (1) Key Organizations (2) Model business processes (2) Program Code (2) Network (2) Structure processes (2) | entry activity (entry activity) (1) schema (schematic) (1) | activation (activation) (1) batch transformation (batch transformation) (1) continuous transformation transformation) (1) development stage (1) do activity (current activity) (1) method (method) (1) operation (operation) (1) service (1) software engineering software) (1) Model Zahman (2) Scheme logistics (2) Functions (2) | exit activity (exit activity) (1) view (presentation) (1) |
Systemic | |||
[ Knowledge ] | { System } | < Alternative > | ( Usage ) |
association class (1) data dictionary data) (1) object constraint language (object language restrictions) (1) OCL (Object Language Restrictions) (1) shopping-list operation (list operation) (1) Designer, architect (2) Model workflow (workflow) (2) Business Rules Descriptions (2) | database management system (1) DBMS (DBMS) (1) information hiding (1) package (package) (1) private (private) (1) protected (1) relational dbms (relational subd) (1) system (system) (1) brain teaser data models (2) | OO database (object-oriented database) (1) OO programming language (object oriented language programming) (1) OO-DBMS (Object-Oriented DBMS) (1) override (substitution or overlap) (1) | fire (run actually) (1) implementation method implementation) (1) overloading (overload) (1) refactoring (refactoring) (1) state diagram (state diagram) (1) Network architecture (2) |
Channel | |||
[ Rule ] | { Structure } | < Subject > | ( Resource ) |
access specifier (1) base class (base class) (1) condition (condition) (1) constraint (1) derived element (1) guard condition (guard condition) (1) normal form (normal form) (1) | aggregation (1) assembly (set) (1) class model (class model) (1) container class (container class) (1) dictionary (1) framework (frame) (1) index (index) (1) link (link) (1) procedure-driven control (procedural management) (1) relational database (1) subsystem (subsystem) (1) table (table) (1) use case diagram (use case diagram) (1) Distributed model architecture (2) Description of the data structure (2) Physical model data (2) | access modifier (1) effect (action) (1) event-driven control (1) reference (link) (1) reflection (1) this (target object) (1) Management structures (2) | attribute (1) bag (multiset) (1) database data) (1) member (class component, in c ++) (1) passive object (passive object) (1) qualifier (1) submachine (nested state machine) (1) value (value) (1) Data (2) Data (2) |
Physical | |||
[ Essence ] | { Object } | < Message > | ( Event ) |
_ test line (1) List of important concepts and objects (2) | domain analysis (domain analysis) (1) extent of a class (class extent) (1) Conceptual data model (2) Territorial location (2) | call-by-value (call by value) (1) cardinality (cardinal number, power) (1) default value (default value) (1) identifier (id) (1) object identity (individuality object) (1) qualified association (1) signal (1) value-based identity (personality based on the meanings) (1) | change event (1) event (1) nested state (nested state) (1) region (1) signal event (signal event) (1) time event (1) transition (transition) (1) Time (2) Definition of time references (2) |
Chaotic | |||
[ Existence ] | { Communication } | < Ability > | ( Accident ) |
entity-relationship (ER) model (entity-relationship model) (1) ER (entity-relationship) (1) | association (1) call-by-reference link) (1) foreign key (foreign key) (1) primary key (primary key) (1) scope (1) sequence (sequence) (1) ternary association association) (1) | candidate key (potential key) (1) feature (component) (1) identity (personality) (1) multiplicity (1) object diagram (object diagram) (1) static (data and class methods) (1) transitive closure (1) | real-time system (1) |
Spatial | |||
Empty | |||
1) UML 2.0. Object-oriented modeling and development. 2nd ed. - SPb .: Peter, 2007. | |||
2) Zahman - Architecture and strategy. "Yin" and "Yang" information technology enterprise |
Source: https://habr.com/ru/post/176935/
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