Pixi.js allows you to use the power of WebGL for rendering 2D-scenes, completely without going into the details of the implementation, moreover, he is able to independently determine the presence of WebGL support and switch between rendering methods. In the absence of WebGL, rendering is done using canvas. In addition, Pixi.js implements a scene graph, support for textures and sprites, a little more than a week ago it added interactivity support - you can hang mouse and touchscreen event handlers on sprites.Source: https://habr.com/ru/post/174603/
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