Today we want to bring to your attention a new translation book of the
Head First series. We already understood that not everyone on Habré likes this presentation of the material, but the publisher
O'Reilly , who invented this series, can hardly be suspected of levity. The technique of graphic editions was developed over a year and it fully justified itself. Head First series books are in constant demand. Our publishing house "
Peter " has already released 12 books in this series and 5 more are in the works.
Publications are aimed at readers who want to meet or quickly learn a new topic. By itself, such an acquaintance is only the first step, but thanks to the “mozholomnoy” schedule, control questions and exercises, this is a very big step.
So, our new edition:

')
Authors: McLaughlin B., Pollais G., West D.
Series: Head First O'Reilly1 edition, 20.02.2013, 608 p., 20x25 cm (84x108 / 16), ISBN 978-5-496-00144-1
Abstract of the publication:Tired of reading books on object-oriented analysis and design, which are understandable only to specialists? You may have heard that OOAP helps to write good programs - programs that will be enough for your superiors and customers. But how to do that? The book will show you how the analysis, design and writing of serious object-oriented programs are organized; programs that are easy to reuse, maintain, and extend; programs that do not have a headache; programs in which you can add new features without disrupting the old. You will learn about the place of OO principles, design patterns and various development methods in the OOAP project life cycle. Through the use of features of the brain, this book reduces the time to assimilate and memorize complex information. By the time the last page is turned, you will have fun, learn a lot of new things and learn how to write good programs!
CONTENTIntroduction
1 How to start a good program. About the benefits of quality design
2 Give them what they want. Requirements collection
3 I love you, you are my ideal ... Now change. Changing requirements
4 Programs for the real world. Analysis
5 Part 1. Everything flows, everything changes. High-quality design
Insert: OO-CATASTROPHE
Part 2. Charging for programs. Program flexibility
6 "My name is Art ... And I am an architect." Solution of large problems
7 Clean up the mess. Architecture
8 Do not strive for originality. Design Principles
9 Programs are written for the customer. Iterations and Testing
10 All together. OOAP life cycle
Appendix I. Remains
Appendix II. Welcome to Objectville
Detailed table of contents is
HEREBook
on Peter's websiteBook on
Ozon.ru