The exploit works because in Second Life, users are allowed to add images or videos for avatars or their property. When someone passes by an object, a Second Life client launches QuickTime to play a video or display pictures. In doing so, QuickTime directs the Second Life client software to the website. Using the QuickTime vulnerability, hackers can send a Second Life client to their malicious website to get a player’s avatar.Since the exploit exploits the QuickTime vulnerability, it will work until Apple fixes its error. Now the only thing Linden Lab offers, the creator and owner of Second Life, is not to keep big savings.
As a result, the hacker will be able to steal all avatar savings.
Source: https://habr.com/ru/post/16989/
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