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Marmalade announces support for Windows Phone 8

Recently, representatives of Microsoft announced that the Windows Phone 8 platform will be supported by most modern game engines and developer tools. Platforms and tools such as Unity, Marmalade, Cocos2D, Havok, and Ogre were mentioned at the press conference.

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Today we are pleased to announce that Ideaworks3D Limited , the creators of the Marmalade SDK (ex-Airplay SDK), have announced support for the Windows Phone 8 platform.

What does this mean for developers? Now you can quickly and easily port your applications and games to the Windows Phone 8 platform in accordance with the standards of OpenGL ES 2.0, as well as develop new applications for this operating system.
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Marmalade



The Marmalade SDK is a development environment that allows application developers to easily transfer their applications to various platforms, such as Windows Phone 8, iOS, Android and BlackBerry, Windows and Mac. These can be either native (C ++) or hybrid (HTML5) applications. In 2012, Marmalade was named the best developer of cross-platform development tools at the Mobile Entertainment Award.

Marmalade for Windows Phone 8 will be available to developers with licenses ranging from Marmalade Indie to Marmalade Professional.

The list of features available for developers can be found at www.madewithmarmalade.com/windows-phone-8

For users, this means an increase in the number of interesting and beautiful games in the Windows Phone Store in the very near future - both ported and new.

Among the games where Marmalade SDK was used are both the casual hits Cut the Rope, Plants vs Zombies and Draw Something, as well as high-performance games - Call of Duty, Need for Speed ​​Shift and Pro Evolution Soccer. The tools used by Marmalade are EA Games, Bandai Namco Games, Activision, Capcom, Zynga, Square Enix and many others.

In addition, plans for the beginning of 2013 declared support for Windows RT, which will allow porting games and applications to tablets.

OGRE3D



As mentioned above, support for Windows Phone 8 has been added to OGRE3D (Open Source 3D Graphics Engine). According to the developers, the current version of OGRE3D can be easily compiled for Windows Phone 8, since it supports the creation of projects in C ++.

In addition, they promise to soon release OGRE3D 1.9 RC1 in order to facilitate development for Windows Phone 8 without having to compile OGRE from source.

Details are available at: www.ogre3d.org/2012/10/30/ogre-now-supports-windows-phone-8#more-1888

Source: https://habr.com/ru/post/164373/


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