
The
World Wide Web Consortium (W3C) announced today that the
HTML5 and
Canvas2D specifications are finally complete. This means that developers now have a “stable foundation for development,” notes W3C.
However, in order for HTML5 to become a full-fledged W3C standard, a few more steps are necessary, but this is, for the most part, just a formality. The consortium expects the standardization process to be completed by
mid-2014 . Today, however, the most important thing is that HTML5 functions now provide stable specifications that developers can orient themselves towards.
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As Paul W.C.
HTML Working Group Chairman Paul Cotton
said today: “New features will not be included in the final HTML5 or Canvas2D recommendations. Some features are marked 'at risk', but developers and companies can expect that everyone else will end up in the final HTML5 and Canvas2D recommendations. ”
“The wider the scope of web technology, the more interested parties require stable standards,” said W3C CEO Jeff Jafe this morning. “Today, companies know that they can lay on HTML5 and what will be in demand in the coming years. In addition, developers will have in mind what skills to develop in order to work with smartphones, cars, televisions, e-books and other devices. ”
HTML5.1 on the threshold
The W3C also announced a draft of the
HTML5.1 and
Canvas 2D, Level 2 specifications, which focuses on "extensions in addition to HTML5 responsive images and streaming video." According to Paul Cotton, work on HTML5.1 is carried out much faster than it did with HTML5. He expects to see HTML5.1 recommendations in 2016.