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Kinect will be able to model objects

The Kinect project team is engaged in creating a new and spectacular feature codenamed Kinect Fusion, which came from Microsoft Research laboratories in real-world development, which will soon be included in the SDK and will allow modeling of three-dimensional objects by simply placing the object in the field of view of the device.

In fact, we are talking about the following: the owner of Kinect, wanting to get a virtual copy of something, ranging from simple objects like the ball and ending with objects with a complex shape, must place this object in front of Kinect, which will scan it and place it in 3D space. At the same time, nothing prevents you from scanning all the objects surrounding the set-top box like the room at once; Moreover, if the Kinect sensors “make a mistake”, the simulated object can be rotated before the attachment, and the model will be refined.

Technically, we are talking about collecting information from sensors and building a highly detailed three-dimensional map of an object or environment. It is also said that creating such a map does not take much time - “one pass” will be enough even from such a point from which the full perspective of the simulated object is not visible.

The scope of Kinect Fusion applications will be serious applications like 3D modeling, augmented reality and 3D printing, and, of course, realistic 3D games. Moreover, if we recall the price of laser 3D-scanners designed for approximately the same purpose - the creation of three-dimensional models of objects - then the price of Kinect with similar functionality will, of course, be much more profitable.
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Source: https://habr.com/ru/post/157781/


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