
Good day, dear habrasoobschestvo.
We would like to present you our wonderful game development magazine -
gameinstitute.ruThe project has existed for several months and we decided to tell about it to a wide audience. We want to create a magazine that will be of interest to both novice developers and industry masters.
On the pages of our magazine you will find information on programming, design, special effects and other intricacies of the art of development.
')
For example, we are a fan of an unusual Minecraft rendering and have diligently studied the technology of creating such effects:
Minecraft-like render on OpenGL4We are analyzing technologies that can help the youngest projects:
Formats of 3D models, part I: Quake II MD2 formatWe try to combine educational and entertaining articles. For example, we continue to put together the bits of the history of the game industry:
The history of the video game industry - part 4: 1970-1977: The first arcade machines and consoles.Sometimes we give vent to fantasy and have fun, as only real geeks can:
Lightsaber do it yourselfIn the articles we share our own experience, or the experience of foreign masters of the industry. We are working to create the largest in the CIS storehouse of practical knowledge about the exciting and complex way of becoming independent developers.
Join - it will be fun =)
PS: the moped is not mine, but a very good game developer and in general a man
madeinsoviets . He will be happy to answer your questions, and I will try.