The other day the issue of the relevance of various game genres at the moment was discussed, and they came to the conclusion that no one can soberly evaluate, because everyone is repelled by his own feelings. Then I thought to collect statistics on the history of the PC and look at the trends ...
Of these, ~ 1150 were taken into account in the statistics.
Covered from 1986 to 2012.
Genres that are excluded due to insignificance on the general background: MMO, racing, sports, simulators (management, transport), fights.
As it turned out, we are fine with action games, but the number of strategies produced has been reduced. Also popular are adventure games. ')
And according to the general dynamics, it is clear that the number of releases per year, with time, generally grows. Which, by the way, in turn refutes the myth that the PC is dying.