Today, Google, in its blog of the project Chromium,
introduced a new JavaScript benchmark -
Octane . The essence of this new test is not only to assess the synthetic power of the engine, but also in combat conditions. For this, the engine performance is measured in the actual js-libraries, not counting the standard tests for Google V8 Benchmark, such as Richards or Delta Blue. Further, a brief description of the new tests and several measurements.
- Box2DWeb - JavaScript port of a popular physical 2D engine used in some online toys.
- Mandreel is a 3D engine this time, used to transfer games on Android and iOS to the Internet.
- pdf.js is a JavaScript implementation of a PDF reader integrated into Firefox.
- GB Emulator - Game Boy emulator .
- CodeLoad - checks how quickly the JS engine is able to load frequently used libraries and start their execution. Developed as a derivative of Closure and jQuery projects.
Tests
Unfortunately, due to the lack of devices at hand, I will only test the laptop and smartphone that were with me:
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A laptop
Configuration :
CPU: Intel Core i5-2410M (2.3 GHz per core (2 physical, 2 virtual))
RAM: 4 GB (1333 MHz)
GPU: Integrated with Intel Sandy
OS: Ubuntu Linux 12.04
Browsers: Google Chrome 22.0.1229.8 dev and Firefox 14.01
Google chrome
Mozilla firefox
Smartphone
Configuration :
CPU: ARM Cortex-A9 @ 1GHz (2 cores)
RAM: 1 GB (frequency unknown)
GPU: Integrated into NVIDIA Tegra 2 (GeForce ULP 2)
OS: Android 2.3.7 (CyanogenMod 7.2)
Browsers: Dolphin Engine Beta, Opera Mobile (the freshest versions from Google Play)
Dolphin beta
Dolphin simply could not pass the tests of Mandreel and pdf.js, receiving 0.
Opera Mobile
Do not forget to unsubscribe about the results of your devices (with an indication of iron), and also write, if anything, you will find in the test samples.
Links
Pick dough sourcesFAQRun test