Last week, Intel officially announced the purchase of a
Havok physics engine. And together with the same name, the developer company. Apparently, soon we can expect from Intel announcements about the beginning of the development of instruction sets for processing physics in new processors. However, exactly how the processor giant will use the new acquisition is not yet known.
On the other hand, it is known that the Ageia discrete physical accelerators that failed to gain a foothold in the market can be slowly forgotten. Considering that Havok was involved in physics calculations in almost all hit games for the last couple of years (BioShock, Halo 2, Half Life 2 and Oblivion is a prime example), and was also used to create special effects for many films (“Poseidon”, "The Matrix", "Troy", "Kingdom of Heaven"), then Intel grabbed off more than a tidbit. And it will squeeze everything out of it to the maximum, for example, by monopolizing the market (and Havok is the unconditional leader of such decisions) for its processors.
via
Engadget ,
Intel