Runetology (139): special edition of Runet Salaries
Alyona Vladimirskaya about salaries, companies, Runet hunters, how to hire employees, where to look for them and how to keep key employees, relative and absolute figures of salaries and demand for specialists and managers of Runet, and about many other things.
Interview with a guest:
How does Pruffi do research about the demand for specialists and salaries of Runet?
Product managers and people who are responsible for product release.
How was the salary calculated in the study?
How many percent of Runet’s salaries are paid “in white”?
Is it possible to earn big money in freelancing?
Who is the leader in wages today?
Why is it difficult in Russia to remain a professional in a narrow niche?
What experience leads to higher wages?
Will SMM be in demand?
How much will add to the salary knowledge of the leading people of the Runet?
How divided is the market in sales?
“You are a developer, sat in GameDev, made 1-2 games in the evenings, launched them on your 5-10 thousand dollars, which I dig. If she went, then you do not go into hiring and make the next game. You open your studio, then this studio goes bankrupt. The game industry is an area where people find it difficult to move from hiring to hiring, because it’s easier and faster for them to start their own business than in other stories. ”