For four days (including one day of independent work), participants will work on one application from idea to detailed design. You can improve an existing application by disassembling and assembling it “by bone”, or create a new one that has long been spinning in your head, but still in the status of an idea due to lack of knowledge or time. From morning to late evening, we will discuss the iPhone's logic and design, the knowledge gained can immediately be put into practice and the intermediate results can be discussed with lecturers and colleagues. The last day is devoted to the analysis and collective discussion of ready-made interfaces. ')
The course will translate knowledge about interfaces into “mobile rails” and will be of interest to designers of any level who design iPhone application interfaces or are just planning to do this, as well as everyone who has an idea for an iPhone application, a desire to implement it and experience with Photoshop.