
I got carried away now with social networks, and in my work I need to promote the brand in popular media. It became interesting - what successful pages take in the social networks of other developers. Thus, this study turned out to be: “Analysis of Facebook accounts of popular mobile game developers”.
The analysis was conducted by official groups in the social network Facebook. The analysis was attended by 7, in our opinion, interesting developer. The data slice was conducted from February 6 to February 7, 2012.
The list includes the following, my opinion interesting, pages:
The data turned out to be quite complete, with their help we can draw certain conclusions for ourselves.

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For a little bit of conclusions on publications:
- Many companies have a peak of publications in the morning (10 - 12 hours).
- PopCap Games publishes content exclusively during business hours.
- Chillingo publishes content deep into the night, with a peak at 21 o'clock.
- Cut the Rope publishes content more actively at night.
- The peak of publications at the GameHouse page is at 12 noon.
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