Former idleness about the development prospects for iOs "and other Androids" gives way to hope for a simple entry into the new market for flash developers. These thoughts are confirmed by the AIR demonstration video on the iPad.
Even if we are not talking about creating three-dimensional games for a mobile platform, the fact of accessibility Stage3d allows us to overcome the main problem of AIR on mobile - poor performance. Using the Starling Framework , Genome2D or ND2D frameworks, you can tailor your 2D applications by greatly expanding the distribution segment.
Below you can see examples of using the new version of AIR