The first chapters of "Basics of Blender 2.6" are ready
Today completed the design of the first quarter of the book "Basics of Blender 2.6".
The book is a tutorial on teaching 3D-graphics in the School and the university. The book was written by James Kronister, a computer graphics teacher from Central Douphile School, USA. For several years he conducted the subject according to his own methodology and in the end decided to collect everything in one edition.
Each chapter of the book is designed for 2 hours of theory and at the end of each chapter there is a practical task that the student is offered to perform. ')
After completion of the translation, the book will be an excellent tool for teaching 3D graphics in schools.