Alternativa3D 8.12.0 next version with support for Flash Player 11 Beta 2
We present to your attention a new public assembly engine Alternativa3D 8. Version 8.12.0 supports Flash Player 11 Beta 2, that is, is fully compatible with the latest at the moment assembly Flash Player. We also significantly accelerated the system of mouse events and added isometric camera mode.
Full list of changes
Implemented support for the public version of Flash Player 11 Beta 2.
Isometric camera projection mode added.
Optimized and significantly accelerated mouse event system.
Updated logo “AlternativaPlatform”.
Now events are sent when adding and removing an object to the parent: Event3D.ADDED, Event3D.REMOVED.
Added the ability to change the value of the renderToBitmap property in the View after creation.
The height and width of the View is now limited to a minimum size of 50x50.
Fixed the work of mouse events with a skin that was broken on the surface by calling divide ().
Fixed Decal class work.
Changed the algorithm for calculating skin coverage to the most accurate.
Fixed a bug in the parser of the collage with the wrong setting of the binormal vector to the vertices of the object.
Changed the default background transparency value of the View in the designer to 1.0.
Fixed rendering material VertexLightTextureMaterial with disabled lights.
MouseEvent3D has been moved from alternativa.engine3d.core to alternativa.engine3d.core.events.
Fixed Object3D.dispatchEvent () method operation.
In the Decal designer, the required offset parameter has appeared.
In the clone () method of the Decal class, the offset property is now copied.
Removed ratio property from View.
VertexLightTextureMaterial can now be used with a skin with a maximum number of bones in a surface of no more than 33.