This material continues a series of monthly reviews of fresh articles on the topic of interfaces, new tools and collections of patterns, interesting cases and historical stories. Of the tapes of several hundred thematic subscriptions, approximately 5% of the worthwhile publications are selected that are interesting to share. Previous materials:
April 2010-February 2011 .

Methods and practices
Context menu design
This article describes the principles for constructing contextual menus in desktop applications — which events and user actions can open it, which menu items need to be placed in option lists, and how to proceed when selecting multiple objects.
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Considerations for Mobile Design, Parts 1-3
David Legett has published a series of articles on the design of mobile sites and applications. The articles are devoted to three main topics - restrictions on connection speed, screen resolutions and user behavior.
Usability Testing - Involving older adultsDana Chisnell recommendations on conducting user research and testing with older users. The author offers several forms to record the results of surveys.
Rosenfeld Zeitgeist - Books, Articles, and TopicsThe specialized publisher Rosenfeld Media has launched a mini-library that recommends interesting books and articles on the subject of design. It works like a wiki - readers can add content.
Mobile Form Design StrategiesExcellent article Chui Chui Tan on the design of forms for mobile sites. She gives advice on how to simplify the form from the main site and make it more comfortable in the face of limited mobile phone capabilities.
Scale - User-Centered Metrics for Web ApplicationsEmployees of Google have published a scientific publication in which they describe the HEART framework, which allows user experience to be assessed using several metrics. It is actively used in the work of the company and may be useful to other organizations.
TransienceJoshua Allen writes about the ephemeral nature of user interfaces. Often they are thought and designed as something reliable and predictable, although in cases of entertainment products, surprise is important.
Creating Great Design Principles - 6 Counter-intuitive TestsJared Spool lists design principles in large companies and matches beautiful but less useful common words with really working messages. He shows by example how these principles help in the work on the product.
Major Web Standards for General UsabilityMichael Zuschlag proposes to use the US military standard MIL-STD 1472 to evaluate user interfaces on the Internet. It is called Design Criteria Standard: Human Engineering and has many intersections with web-specific.
Funky Design Spaces by Andrés LuceroThe Andres Lucero project, which explores the use of mood boards in the early stages of design work. He wants to understand how this experience can be applied in the design of interfaces.
Approaches to User Research When Designing for ChildrenCatalina Naranjo-Bock describes her user research experience with children and shares tips on how to build the process and how to work.
Landing Page Best Practices - the definitive guide (with infographics)An employee of the company Visual Website Optimizer Oli Gardner has published a good reference poster that describes the best practice layout pages. It describes in simple form the structure and key elements of such pages.
Asking Questions About Internet BehaviorCaroline Jarrett shares user survey experience about their online experience. The article shows ways to unobtrusively and without embarrassment to know this information.
Usability Testing is Qualitative Only If You Can't CountActive interest in A / B testing has recently undermined the credibility of usability testing and other methods of user research. John Innes gives advice to experts on how to prove the importance of classical methods in this situation.
Sketching - The Visual Thinking Power ToolMike Rohde describes for A List Apart the process of creating sketches and tools for working with them.
A guide to carrying out usability reviewsA simple but very useful template for the preparation of peer review usability. He also proposes the calculation of a composite measure of usability metrics. Templates are available as an
MS Excel spreadsheet and
PDF file .
Instruments
UX Techniques, a Handy Pocket ReminderAn iPhone application that put together a compact and visual description of 45 key design methods and practices. It is similar in essence to thematic playing cards, which recently also appear for designers.
Orangebus.co.uk Persona TemplateThe Orange Bus team has published an excellent character description template for printing and manual filling. It is an excellent tool for conducting work meetings and workshops, where participants can describe user requirements without using a computer.
Direct link to PDF .
Are Touchscreen Tablets Effective Design Tools?Extremely useful material describing the capabilities of modern tablets as tools for creating interface sketches. Suzanne Ginsburg describes suitable iPad apps and compares styluses available on the market.
nForm Sketching TableAt nForm, an interesting table is used to create sketches. This is a multifunctional tool that allows you to store all the necessary accessories and draw on it.
Natural interfaces in 5 minutesAneesh Karve describes step by step a simple and effective way to create dynamic prototypes using PowerPoint and a camera. It turns out cheap and cheerful - in 5 minutes you can with minimal effort create a quite suitable prototype for demonstration to the client.
Patterns
Modal and Modeless Windows Best PracticesThe article talks about modal and modeless windows that are used to display notifications, dialogs, settings, and content. The author describes the best practices of creating such windows and situations in which they are relevant.
In Search of the Perfect CAPTCHADavid Bushell is trying to understand what method of protection against bots using CAPTCHA allows us to strike a balance between usability and quality of protection. It describes possible examples of implementation and gives an assessment of each of them.
iOS UI PatternsExcellently structured library of design patterns and design applications for the iPhone. It contains several hundred screen layouts broken down by category.
Call to Action Buttons Best Practices GuideThe simplest, but no less useful checklist for creating call-to-action buttons. He describes step by step the process of creating a well-functioning form element and landing pages.
Process
Design Principles for Visual CommunicationManeesh Agrawala, Wilmot Li and Floraine Berthouzoz describe the process of creating infographics, taking into account the specifics of the subject area. Although the article is not entirely about design, the description of the process will in any case be useful to designers.
Cases
Optimizing a Screen for Mobile UseA simple but very visual case redesign a mobile site. The Jacob Nielsen team offers 10 small improvements to one of the pages that make it more informative and useful.
Theory
10 Ways Mobile Sites Are Different from Desktop Web SitesShanshan Ma describes the 10 main differences between ordinary sites and their mobile versions. With examples of airlines, social networks, online stores and other resources, it shows different approaches to content presentation, navigation, localization, etc.
Why User Experience Cannot Be DesignedDespite the controversial title, this article by Helge Fredheim quite successfully proves the thesis that the designer cannot sufficiently influence the basic elements of user experience, which form the user's impression of the product.
User Experience White Paper - Bringing clarity to the concept of user experience (PDF)A group of UX-specialists gathered a series of definitions of the term “user experience”, representing it from various sides. This is one of the most useful and well-developed articles on “what is UX”.
How Anchoring, Ordering, Framing, and Loss Aversion Affect Decision MakingColleen Roller writes about the psychological effects of “anchoring,” ordering, framing, and rejecting losses that affect user decisions. She also gives practical examples of using these effects in designing.
How Your Coffee Mug Controls Your Feelings (& What You Can Do About It)Seth Snyder article on the phenomenon of "embodying cognition" and how material objects affect perception. The author cites the results of research, and also describes the possible influence of the phenomenon on interfaces.
Social Scaling and MaturityThe scaling and maturity model for social networks by Thomas Vander Val. This article describes how social services are growing and gaining popularity with users.
Why Whitespace MattersA small but useful article on the topic of free space in the design. She talks about why it is important to keep the user's attention and improve readability.
Story
This old thing? Why do you need new technology?Hana Schank criticizes the controversial NY Times article on old approaches and mental models in new products and interfaces. She proves that past developments are not used from lack of imagination, but often have practical meaning.
Trends
A Mobile Web User TypologyThe site collects research on how users around the world use mobile phones. A useful source of statistics for designers.
UX Analytics, part I - A Call to ActionA series of articles by Kristi Olson, in which she proves the importance of a quantitative analysis of user behavior. The first material in the series is introductory, designed to motivate professionals to use metrics attached to business objectives.
UX Career Paths and Job SatisfactionThe results of a survey of 338 usability specialists, which took place at the end of 2010. His task is to find out how the organizational structure of the company and the peculiarities of the internal process affect the satisfaction of specialists with their work.
Content Centred Design for WebsitesPatrick Walsh describes the Content Centered Design approach, which should add value to the content in the interfaces. The article also compares CCD with other design methodologies.
Conference proceedings
Upcoming UX EventsDetailed and comprehensive list of interface design conferences for 2011 and 2012. A similar list was compiled by
Nick Finck .
Fresh links can also be tracked in the Friendfeed User Experience ribbon .