Some time ago, I and the
kornerr programmer took on an interesting and informative task: sort out existing free three-dimensional engines, select one and write a simple toy based on it. After a series of experiments, Ogre3D was chosen as the engine, and the game was solitaire-mahjong.
Yesterday we finished work on the beta version. All the originally planned functionality is ready, but you want more and better. Testing, bug reports and suggestions are welcome.
Pictures:

Video:
www.youtube.com/watch?v=UE1bTW1n1tQwww.youtube.com/watch?v=voOAstn9z0k')
Running files and related libraries:
WindowsLinux 64bitLinux 32bitResources:
Game resources. Download and unzip the folder with the game. Required. Without them will not work.
Musical tracks “Piano”. Optional. Download and unzip the folder with the game.
Musical tracks "Modern". Optional. Download and unzip the folder with the game.
Musical tracks "Eastern". Optional. Download and unzip the folder with the game.
Dependencies for Debian and Ubuntu: freeglut3, libfreeimage3, libopenal1
Dependencies for Slackware 13.x (Full install): FreeImage, OpenAL
Versions for windows seem to be nothing special.
If anyone is interested in sources and resources (mercurial):
hg clone http://osrpgcreation.hg.sourceforge.net:8000/hgroot/osrpgcreation/osrpgcreation
If someone wants to help us with the visual design of the game - we will be happy. Unfortunately, we can offer nothing but a line in the credits.
Having finished with mahjong, we plan to take on something more complicated.